Stalking Daylight Screenplay
Stalking Daylight follows Dresher, a young woman whose everyday life is turned upside down drawn when she is drawn into the conflict between the Nightzoners and the Daylighters, The Earth has changed, and those inhabitants who worship dark technology are at odds with those, who live a life uncomplicated by the complexities of technology. As both societies face off, Dresher may be the only one that can save them both.
Stalking Daylight creates a visually striking world, where technology is now the opiate of the masses, and Dreshers realisations as she journeys to a place where technology is not worshipped has a strong message to our society today and the choices we face.
The writers, Marianne de Pierres and Lynne Jamneck are both published authors.
Stalking Daylight is a feature film.
Matt Carter, independent film producer and CEO of Enchanter Pty Ltd, announced on 1 October 2008 that Enchanter has optioned Stalking Daylight, a science fiction script by Marianne de Pierres & Lynne Jamneck.
Stalking Daylight tells the story of Dresher, a bright young gaming talent who is faced with some tough choices when her father contracts neuro-transmitter disease. The Earth has changed, and those inhabitants who worship technology are at odds with those who choose to live without it. Dresher must venture into Luddite territory to find the medication that her father needs to survive. But the cure comes at a terrible price.
“Marianne and Lynne have created a visually striking world, where technology is now the opiate of the masses and Dresher’s realizations, as she journeys to a place where technology is not worshipped, have a strong message to our society today about the choices we face,” said Carter.
Enchanter Pty. Ltd. is a dynamic Sydney based film, television and media production company that specialises in the development and financing of Science Fiction & Fantasy genre stories. Our mission is to develop innovative and commercially successful genre projects for the worldwide market, utilising the depth of talent that is available in Australia. We aim to foster creative talent, build strategic creative international partnerships, and create economic growth.
Our target markets is the global teen and young adult audiences – the 18 – 24-year-olds, being the largest demographic of domestic and international movie audiences.
We are currently developing a slate of genre-based projects, working towards producing one low-budget film slate per year.
The projects in the slate are intended to take advantage of the effect of technological change on the creative story-telling process, specifically cross-media content, virtual worlds; user generated content, global marketplaces, the digital divide and the aesthetics of multi-platform story-telling.